Breakthrough for Meta 2: New SDK supports SteamVR
The manufacturer of Auga-Reality Glasses Meta 2 today announces good news : the new SDK version 2.3 supports SteamVR and thus the leading VR platform. Programmers are now able to offer their experience directly to the Meta 2 without having to re-code.
AR glasses Meta 2 with SteamVR support
Valves SteamVR can be seen as the hub for the sales of VR software: The HTC Vive is completely based on Steam, but also for the Oculus Rift , OSVR and soon for the Windows Mixed Reality Headsets can be browsed in the Valve shop. Now, Meta announces the support of SteamVR for its Augmented Reality Glasses Meta 2. The manufacturer uses the OpenVR interface and wants to be the driving force for an Augmented Reality ecosystem on SteamVR .
However, the work is not finished yet. In the near future we want, for example, can use their hands as a controller as well as the HTC-Vive – touch support controller. As a third point, Meta calls an optimized SLAM tracking. SLAM stands for Simultaneous Location And Mapping and identifies the location of objects in the room.
The meta 2 can convince through the AR-glasses large field of view of 90 degrees, but there were in previous versions still problems with the tracking and the latency. In the hands-on , she was in both areas of HoloLens by Microsoft . At the moment, Meta offers only developer kits, the price has recently risen from $950 to almost $1500. The development environment currently still requires Windows 8 or 10, but a Mac version is planned. When these and the customer version of Augmented Reality glasses appear, is not yet known. Meta announced that it intends to release 10,000 developer versions of its AR headset this year.